Now that Christmas is over and the new year is nearly upon us, 'tis time to release a non-seasonal demo of Batty Junior.
"What is different from the last version?" I hear you ask. Quite a bit. Most of the power-ups are now in place, in fact only two things are missing from the single-player game - the gun power-up and the gravity distort.
I should be uploading this later on today (once I get home in fact). The Windows (DirectX and OpenGL) and MacOSX versions are ready to go, so I'll just have to get the Linux one ready.
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