Tuesday 20 November 2007

Batty Junior - Status Update

Has it really been a week since the last post? My word doesn't time fly when you're having fun?

So how is Batty Junior coming along I pretend to hear you ask?

Not bad is the answer. Slow progress, but not bad.



As you can see, the game is starting to come together. There is still a lot of work to do, but some important milestones have been reached.
  • Lives work (so you can loose).
  • Level transitions work.
  • Scoring (and the high score) works.
  • The first few bonus items are working including "bonus lives", "slow mode" and "smash ball".
So what's next? In order of priority:
  • Finishing off the bonus items.
  • Adding the extra game features (such as indestructable walls, regenerating walls, gravity changer).
  • Adding new features (not telling what though)
  • Adding the enemies.
  • Completing the levels.
So as you can see there is plenty to do. I'll be releasing a "beta" release at some point when things are further along.

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