Some of you may have noticed (those of you who aren't just popping to read the piece on i.ytimg.com) that things have been quiet here of late, and may be wondering why.
Well, there are a couple of reasons.
Firstly, my wife is pregnant with our third child - this takes priority over everything else.
Second, work has been VERY busy, as we are in the middle of upgrading to a new centralised advertising system, so I've not got a lot of time during the day.
So between looking after my wife, children, work, housework, gardening and trying to fit in a little bit of programming it isn't leaving a lot of time left for blogging at the moment.
Thursday, 19 June 2008
Friday, 13 June 2008
RetroVaders 1.33
RetroVaders 1.33 has been released.
Well, sort of.
The Linux version is out now, the Windows update will be along probably tomorrow. The MacOS version will follow as soon as I'm able to gain access to a Mac again.
More importantly, the BlitzMax sourcecode has been released too, and is available for download alongside the binaries. Yes, we've gone Open Source with this release and have released the code under the GPL v2 license.
So if you do want to see how this game was written, then now is your chance.
Well, sort of.
The Linux version is out now, the Windows update will be along probably tomorrow. The MacOS version will follow as soon as I'm able to gain access to a Mac again.
More importantly, the BlitzMax sourcecode has been released too, and is available for download alongside the binaries. Yes, we've gone Open Source with this release and have released the code under the GPL v2 license.
So if you do want to see how this game was written, then now is your chance.
Subscribe to:
Posts (Atom)